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Features


Features and Capabilities of Presentation

Multi-tasking
  • Display of simultaneous audio and/or visual stimuli: e.g., multiple sounds, sounds with graphics and/or video, graphics with video
  • Monitoring responses and I/O ports, with high accuracy even during high-rate multimodal stimuli
Visual Stimuli
  • Display of stored images in most formats (Picture Stimuli)
  • Use of any adapter display mode from 32 bit color to palettized display modes
  • Synchronization of stimulus appearance with monitor vertical scan (Picture Timing Control)
  • Display of a new stimulus up to every vertical scan
  • Display of stored videos (Video Stimuli)
  • Animation
  • 3D stimuli, from primitive objects to imported models, with lighting and camera control
Auditory Stimuli
  • Resolution: 8, 16 or 24 bit, with 1-8 channels of sound
  • Use of stored sounds: Windows .wav format
  • Independent volume control on each channel
  • Simultaneous presentation of multiple sounds
  • Sub-millisecond delay to stimulus onset for some sound cards
Input Devices
  • Button press input from mouse, keyboard, joystick, port devices, and DirectX-compatible devices (Button Devices)
  • Coordinate input from mouse and joystick (Axis Devices)
Port Output
  • Interface to external devices and acquisition systems
  • Use of standard serial, standard parallel, National Instruments, and Measurement Computing devices
  • Codes or pulses time-locked to event detection
  • Use of multiple ports simultaneously
Port Input
  • Monitoring ports for input
  • Use of standard serial, standard parallel, National Instruments, and Measurement Computing device
  • Use of multiple ports simultaneously
fMRI (external device) synchronization
  • Reception of pulses from external devices through any available port device (fMRI Mode Interfacing)
  • Start of stimulus sequences on specific pulse/scan (fMRI Mode)
  • Interrupt enabled when using the parallel port
  • Emulation mode for testing of fMRI experiments
Eye-tracker interfacing
  • Generalized common interface for communication with eye trackers (Eye Trackers)
  • Implementations available for many popular eye trackers
  • Access gaze position, blink, fixation, pupil, and saccade data
  • Present eye dependent stimuli
Programmability
  • Built-in programming language for custom control (PCL)
  • Control of stimulus presentation in real-time
  • Adjustment of stimuli based on responses or external inputs in real-time
  • Implementation of adaptive procedures
Timing
  • Reporting of times for any event of interest (Logfiles)
  • Verification of all timing to detect operating system problems (Uncertainties)
  • Use of DirectX to obtain the best possible performance from standard hardware

External software interfacing
  • General purpose plug-in interface (Using Workspace Objects)
  • Interface to Matlab (Matlab Workspace Extension)
  • Eye tracker plug-in interface (Eye Trackers)
  • Run experiments using your own front end (Presentation control API)
Benchmark Testing
  • Evaluation of operating system timing behavior
  • Testing of individual computers with individual experiments (Benchmark Feature)
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